How to prevent convex mesh colliders from recalculating?
Hey guys! I have a couple of convex mesh colliders, and I need them to be disabled for a while, and then enable them. Problem is, each time you activate a convex mesh collder, it recalculates it's...
View ArticleUnexpected token: collider on simple ladder script
hi guys i get and error saying: Assets/scripts/ladder.js(27,34): BCE0043: Unexpected token: Collider. my script is var Player : GameObject; var CanClimb : boolean = false; function Update () {...
View ArticleHow do I avoid mesh collider overlapping? (see image)
Hello, I´ve searched for days to solve this problem, but I can't find the right solution. This is the situation: I have a dice prefab with a mesh collider attached. The mesh collider component has a...
View ArticleOnTriggerStay won't stop firing...!
Set up a Convex Mesh Collider Trigger. Have a script attached with OnTriggerStay. Move mesh over a capsule collider: OnTriggerStay fires. Fine, that's cool. Move mesh away from capsule collider......
View Articleon collision loading a new level
Hello All I have a short game with about 5 levels. As the FPS Cam navigates along a path they collide with an invisible plane that has a javascript on it to load level on collision. Sometimes it works...
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